Most of the post-release content, including the first patch and the first DLC character, was delayed because the Skullgirls team members were laid off from Reverge Labs (the original studio). The game was notably in an aftermarket Development Hell, due to a serious case of prolonged Troubled Production. (There are currently no plans for a Japanese XBLA version.) Due to legal issues surrounding the developers' rocky relationship with Konami (see below), the original PSN and XBLA releases of Skullgirls were delisted at the end of 2013 Lab Zero later republished the game on both services in Febuary 2014 on PSN and Steam, and in April 2014 on XBLA as Skullgirls Encore (due to specific platform differences, PSN's version of Encore comes as an entirely new standalone release, while XBLA's version patches the original Skullgirls release). A version of the game with translated text was published by Cyber Front on the Japanese PSN in February 2013 despite Japan's general mild distaste for downloadable games, Skullgirls became a smash hit. The team at Lab Zero confirmed 25-28 possible future DLC characters (all of which could be Saved for the Sequel).īoth the PlayStation Network and Xbox Live Arcade carry the game in the US, Europe, and Australia, and the game's available to PC gamers through Steam. The sixth is Fukua, who was originally conceived as an April Fools' Day joke and subsequently turned into an actual character after fan input. The fifth is Robo-Fortune: started off as a meta joke, then became an alternate voice pack, before becoming a full blown character thanks to the crowdfunding drive becoming a massive success (see below for details). The third and fourth (fan-voted characters from the crowdfunding drive) are Eliza and Beowulf. Big Band became the second DLC character, and first male character in the roster. The first, Squigly, was included with the beta and final releases of the PC version and was later released for the console versions, having been funded thanks to a crowdfunding drive. Six DLC characters are currently in the game. Check the Character sheet for more information on all of them. Fortune, Painwheel, Valentine, and Double. The default cast of playable characters includes Filia, Cerebella, Peacock, Parasoul, Ms. The game also features a special combo detection system: if a player begins an infinite combo, the damage strikes change color, and the game will allow the opponent to "burst" out of the infinite and knock the offensive player away. It features a "ratio system" that allows each player to choose to fight with one character or a team of up to three characters, resulting in different combinations for a particular match. Skullgirls' gameplay carries the feel of old-school arcade fighters while providing a high-definition twist. The result is an eclectic and delightfully quirky cast and setting. Skullgirls features work from an all-star development crew: fighting game veteran Mike "Mike Z" Zaimont (he of REAL SOVIET DAMAGE fame) led the project, Cristina Valenzuela directed the voice acting, Alex Ahad (whose prior work credits include Lava Punch, Studio UDON's Tribute books, and promotional art for Scott Pilgrim) created artwork for the game, and Michiru Yamane provided the music. The game is currently in the hands of three teams: Autumn Games continues to act as the publisher, while active development is handled by Future Club, a studio formed by some of Lab Zero's former developers, and Hidden Variable Studios, who both work on the main game and act as the primary dev team for the mobile version. It was maintained by Lab Zero Games until its closure in 2020. The game was developed by Reverge Labs, published by Autumn Games and formerly Konami as well as by Arc System Works in Japan. (The look and the name both derive from Batman: The Animated Series.) The game combines Animesque character designs with a stylized Golden Age film motif, employing "Dark Deco" stage backgrounds and a cinematic presentation. Skullgirls is a frenetic 2D Fighting Game putting players in control of an (almost) all-female cast à la Arcana Heart.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |